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Concept

Value capture

A concept introduced by philosopher C Thi Nguyen to describe how the simplified values of games (e.g., points, streaks) colonize real-world activities, reducing them to metrics-driven pursuits. The article uses this to critique how leisure activities like language learning or fitness are transformed into work-like tasks.

Catégorie : Philosophie

Articles liés (1)

More nothing now

We are most human when we play freely, imaginatively, pointlessly. Gamification risks atrophying that most precious capacity- by Justin NeumanRead on Aeon

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